This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| led_ui [2021/12/05 08:20] – [Directional] hneg | led_ui [2024/08/31 08:33] (current) – [Light Params] hneg | ||
|---|---|---|---|
| Line 15: | Line 15: | ||
| * **//Link ambient with color// | * **//Link ambient with color// | ||
| - | * **// | + | * **// |
| * **// | * **// | ||
| * **// | * **// | ||
| - | * **// | + | * **// |
| - | * **// | + | * **// |
| - | * **// | + | * **// |
| - | * **// | + | * **// |
| * **// | * **// | ||
| * **// | * **// | ||
| Line 45: | Line 45: | ||
| Since game version 2.06 it's possible to define directional lights. | Since game version 2.06 it's possible to define directional lights. | ||
| - | In the Basic Params leaf you can select whether the light emitter type is point or directional. Selecting directional allows to to use this Directional Leaf to set the "light cone" parameters. | + | In the [[led_ui# |
| At the time of writing this there' | At the time of writing this there' | ||
| + | |||
| + | You can rotate the light in 3D using the Eden //Rotation Widget// or in 2D by holding down ``SHIFT`` and dragging the direction arrow from the emitter (press and hold left mouse over the emitter and move the mouse, like with any Eden entity). | ||
| * **//Outer Angle// | * **//Outer Angle// | ||
| Line 56: | Line 58: | ||
| ** **// | ** **// | ||
| - | .. Here's for example is how using the " | + | .. Here's for example is how using the " |
| .. {{: | .. {{: | ||
| - | .. Note how the beam is coming from the sky towards the emitter although it should originate at the emitter and point to the sky. The vanilla ones aren't completely useless I guess, you just have to take into account that the shape is inverted. | + | .. Note how the beam is coming from the sky towards the emitter although it should originate at the emitter and point to the sky.\\ However, for example " |
| + | * " | ||
| + | * " | ||
| + | * " | ||
| + | * " | ||
| + | * " | ||
| - | * **//Shape scale// | + | * **//Shape scale// |
| ===== Save Preset ===== | ===== Save Preset ===== | ||
| {{: | {{: | ||
| Line 105: | Line 112: | ||
| * **// | * **// | ||
| - | * **//Export Sqf/ | + | * **//Export Sqf/ |
| * **//Export current only checkbox// | * **//Export current only checkbox// | ||