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more_dts [2021/12/06 12:02] – ["Importing" Parameters] hneg | more_dts [2021/12/06 12:08] (current) – ["Importing" Parameters] hneg | ||
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Obviously each parameter " | Obviously each parameter " | ||
- | * parameters for setParticleParams go into Particle Params field | + | * parameters for [[https:// |
- | * parameters for setParticleRandom go into Particle Random field | + | * parameters for [[https:// |
- | * parameters for setParticleCircle go into Particle Circle field | + | * parameters for [[https:// |
- | * parameters for setParticleFire go into Particle Fire field | + | * parameters for [[https:// |
- | * parameter for setDropInterval go into Drop Interval field | + | * parameter for [[https:// |
And for lights | And for lights | ||
- | * parameters for setLightColor go into Light Color field | + | * parameters for [[https:// |
- | * parameters for setLightAmbient go into Light Ambient field | + | * parameters for [[https:// |
- | * parameters for setLightIntensity go into Light Intensity field | + | * parameters for [[https:// |
- | * parameter for setLightFlare go into Use Flare field | + | * parameter for [[https:// |
- | * parameter for setLightFlareSize go into Flare Size field | + | * parameter for [[https:// |
- | * parameter for setLightFlareMaxDistance go into Flare Max Dist. Field | + | * parameter for [[https:// |
- | * parameter for setLightDaylight go into Daylight field | + | * parameter for [[https:// |
- | * parameters for setLightAttenuation go into Attenuation field | + | * parameters for [[https:// |
- | * parameter for setLightIR go into isIR field | + | * parameter for [[https:// |
- | * parameters for setLightConePars go into Dir Params field | + | * parameters for [[https:// |
- | * parameters for setLightVolumeShape go into Shape Params field | + | * parameters for [[https:// |
This works the same for both particle and light emitters. Let’s say you have something like this in your script: | This works the same for both particle and light emitters. Let’s say you have something like this in your script: | ||
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It’s exactly the same method for lights, with the only exception of the export/ | It’s exactly the same method for lights, with the only exception of the export/ | ||
- | <WRAP important> | + | <WRAP important> |
- Change setLightBrightness into setLightIntensity and multiply the value with 3000 (brightness x 3000 = intensity) | - Change setLightBrightness into setLightIntensity and multiply the value with 3000 (brightness x 3000 = intensity) | ||
- just paste the brightness value into the Intensity field and hold down ``CTRL`` while pressing the **// | - just paste the brightness value into the Intensity field and hold down ``CTRL`` while pressing the **// | ||
</ | </ |