This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
ped [2021/11/28 06:34] – hneg | ped [2021/11/28 07:43] (current) – hneg | ||
---|---|---|---|
Line 17: | Line 17: | ||
The Emitter Class list displays the particle classes available for use with this tool.\ | The Emitter Class list displays the particle classes available for use with this tool.\ | ||
{{: | {{: | ||
- | When inserting a single emitter it will automatically select | + | When inserting a single emitter it will automatically select |
\\ | \\ | ||
The leftmost button the menu is for hiding the tool from view. | The leftmost button the menu is for hiding the tool from view. | ||
Line 23: | Line 23: | ||
To get it back to view press ``CTRL + BACKSPACE``. | To get it back to view press ``CTRL + BACKSPACE``. | ||
``CTRL+ BACKSPACE`` also hides the tool the same way the button does, the button is there just for convenience. NOTE that if you hide the Eden interface this tool hides with it, and vice versa. | ``CTRL+ BACKSPACE`` also hides the tool the same way the button does, the button is there just for convenience. NOTE that if you hide the Eden interface this tool hides with it, and vice versa. | ||
- | Once the tool is hidden a “maximize” button will appear on the Eden status bar on the bottom of the screen: | + | Once the tool is hidden a "maximize" |
{{ :max.png |}} | {{ :max.png |}} | ||
Line 30: | Line 30: | ||
It requires a double click on it to avoid accidents. Emitter can also of course be deleted by pressing ``DELETE`` on your keyboard, just like any normal Eden entity. | It requires a double click on it to avoid accidents. Emitter can also of course be deleted by pressing ``DELETE`` on your keyboard, just like any normal Eden entity. | ||
- | The next one, the reticle looking one is “Cam on emitter”. | + | The next one, the reticle looking one is "Cam on emitter". |
{{: | {{: | ||
It moves the camera close to the emitter. | It moves the camera close to the emitter. | ||
A keyboard shortcut ``CTRL + HOME`` does the same. | A keyboard shortcut ``CTRL + HOME`` does the same. | ||
- | The next one, the big @@R@@ is for renaming the selected emitter. | + | The next one, the big **R** is for renaming the selected emitter. |
{{: | {{: | ||
It opens up a small window in which you can give a new name for it. Note that the same rules as any other entity name apply, so no special characters (!, ?), spaces nor number as the first letter are allowed. | It opens up a small window in which you can give a new name for it. Note that the same rules as any other entity name apply, so no special characters (!, ?), spaces nor number as the first letter are allowed. | ||
Line 50: | Line 50: | ||
__The emitters do not support the normal Eden copy/ | __The emitters do not support the normal Eden copy/ | ||
- | The button right of the &&Emitter Class list&&, the big @@X@@ is for clearing the emitter off of the selected class. | + | The button right of the //Emitter Class list//, the big **X** is for clearing the emitter off of the selected class. |
{{: | {{: | ||
- | What this does it resets the selected emitter to the " | + | What this does it resets the selected emitter to the " |
The rightmost button on the top menu that by default reads " | The rightmost button on the top menu that by default reads " |