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This is an old revision of the document!
Select some man unarmed class entity like Competitor and open it’s attributes.
Now you should see the lights glow on the entity on those selected positions, something like this:
The emitter icons will appear on the center/feet of the entity model regardless of selected selections. If you drag the entity around you will see that the lights nicely follow along.
Press Play Scenario and run around, the lights should follow the characters movements.
If you would export the scenario and play it it would do the same there. You can try that if you wish, save and export the scenario into SP scenarios, exit the editor and load the scenario from the scenarios list and play.
The same process works for particles, of course.